Wishbone Equitis Curator
Posts : 184 Location : Heaven and Hell Reputation : 0 Join date : 2011-02-12 ~ : I can still remember~
| | This is for a friend... | |
- Code:
-
function SWEP:Think() if !self.Owner:Alive() then return end
self:EmitAshes() self:NextThink(CurTime() + 6) end
function SWEP:EmitAshes() local edata = EffectData() edata:SetOrigin(self.Owner:GetPos()) edata:SetEntity(self.Owner)
util.Effect("shana_ashes", edata, true, true) end
Well i'll be careful while using this code GMT might have copyright on all their weapons. | |
|